First Slime Hunters patch
Bug fix release!
Changes:
- Moved the skull a little bit closer to the skeleton so that they're both in view at one point. Hopefully people won't have trouble with the first puzzle now. I don't think it needs much else since the skeleton already says "..." when you click on him. Maybe change that to say "muffled talking"?
- Fixed a bug where you could beat the racoon without the red guys by standing in front of him before the race starts. Made the racoon not able to collide with the player during the race
- Fixed multiple blue guys spawning
- Improved arrow physics
- Fixed players being able to attack during dialogues and
- Allowed dismissing dialogue with left/right mouse click
- Fixed being able to walk through walls in the cell room
- Reduced dragon projectile speed
- Fixed key being behind cell door sometimes
Coming soon:
[] Fix for Dialogue window not adjusting with screen size
[] Finish dying
[] Add potions/health to boss fight
[] Better end screen
[] Animate dragons (pixel art done)
[] Sounds for players and enemies getting hurt
[] Scene transitions
Leave a comment
Log in with itch.io to leave a comment.